When most people think of Python, they imagine automation scripts, data analysis, or web scraping. But Python is also powerful and fun for visual simulations — especially when paired with libraries like Pygame.
In this post, let’s build a basic physics engine from scratch using Pygame, simulating gravity, motion, collisions, and friction.
We’ll:
Represent objects with position, velocity, acceleration.
# Colors WHITE = (255, 255, 255) BLUE = (50, 50, 255)
# Physics object class class Ball: def __init__(self, x, y, radius=20): self.x = x self.y = y self.radius = radius self.vx = random.uniform(-5, 5) self.vy…